Thursday, August 29, 2013

Sunset Mech Process


1. Keeping it limited to warm palette, I painted in the ground and the sky. Used texture brushes and smudged to create some noise.
2. Started sketching in the mech using a hard edge brush at 100% opacity.  My main goal here was to create interesting negative space since if I keep the shape solid it would feel less mechanical..
3. Using the lasso tool I traced the sketch in to a more clean organized shape.  I layer masked the silhouette and did a gradient fill light to dark from top to bottom. Since the gradient fill established the mid value I proceed to indicate the light and shadow using round brush and photo texture (soft light layer)
4. I color dodged where the sun might be and changed the silhouette to show a soldier riding the mech.  I added highlights and glows using color dodge as well.
5. I painted in the stencils and small details. Added some dust. signed my name and Done.

I kept the layers very simple 4 layers all together - background layer, silhouette layer (I link layer mask to keep the painting inside the silhouette), color dodge layer, and dust layer. Hope you guys find this to be helpful.


4 comments:

Young Kim said...

Thank you for showing this process!

Tom McDowell said...

Yes, thank you, that was really interesting!

Jasbleidy López said...

Hello dear ...
I have some stories illustrated, with them I would like to develop film into the medium of film or simply enter a artistic working group. Could you help me or contact someone? What should I do?
Here what I do:


www.jasbleidylopez.com

Norman Hundert said...

Its really helpful!! Thanks for sharing this Steve..!!
Its always cool to keep things simple. :)